SITE-A teams: Lesson 20
A cubic polynomial presents a distinctive graphic signature when its graph is drawn. The size (fat or thin), direction (opening up or opening down), and position on the xy-plane vary but the curve is a pattern that students can recognize. Reference: Lopez, A. (1996) Pattern Matching, Searching and Heuristics in Algebra, Mathematics and Computer Education, 30, 2, 255-266.
Algebra students are often faced with three types of problems dealing with cubic polynomials:
All three of these activities are closely related and can be accomplished graphically using the
CASIO fx7400G.Consider the following:
Turn on the CASIO fx7400G.
![]()
(Make sure no other Y-slot is highlighted, i.e. selected for graphing.)
Press
(V-Window)
The graph appears on the screen of the calculator (See graph below).
Press
(Trace) and use the right cursor arrow to move the "cross hairs" to where the
graph touches the x-axis. This is at x = 2 and y = 0.
Since the graph crosses the x-axis once, the answers are:
Consider the following:
In the Y2 slot enter the expression X3 - X2 - X +
1 and press ![]()
(Make sure no other Y-slot is highlighted, i.e. selected for graphing.)
PressThe graph appears on the screen of the calculator (See graph below).
Press
(Trace) and use the right cursor arrow to move the "cross hairs" to where the
graph touches the x-axis. This is at x = - 1 and y = 0, and at x = 1 and y = 0.
Since the graph crosses the x-axis in one places and just touches it in the other, the answers are:
Consider the following:
(Make sure no other Y-slot is highlighted, i.e. selected for graphing.)
PressThe graph appears on the screen of the calculator (See graph below).
Press
(Trace) and use the right cursor arrow to move the "cross hairs" to where the
graph touches the x-axis. This is at x = -2 and y = 0, at x = -1 and y = 0, and at x = 2
and y = 0.
Since the graph crosses the x-axis in three places, the answers are:
Turn off the
CASIO fx7400G.

Graph of y = x3 - 4 x2 + 7 x - 6

Graph of y = x3 - x2 - x + 1

Graph of y = - x3 - x2 + 4 x + 4