Professional Objective
Use my
research knowledge, skills and abilities of human factors and applied
experimental psychology to improve user satisfaction and performance in
human-computer interactions or other high-technology systems.
Ultimately, the imagination and changes that I bring should result in
better products, processes, and profitability for the company of which I
am a part.
Education
2002
Doctor of Philosophy, Psychology (Expected)
University of Central Florida, Orlando, FL
Applied Experimental and Human Factors Psychology
1996
Bachelor of Arts, Psychology
Armstrong Atlantic State University, Savannah, GA
Skills
·
Creativity
·
Experimental design & statistical analysis
·
Human-computer interactions
·
Oral
and written communication
·
Performance assessment
·
Psychological measurement
·
Usability engineering
Computer Skills
·
Adobe
Acrobat, Photoshop, and Premiere
·
Macromedia Dreamweaver, Fireworks, and Flash
·
Microsoft Front Page, Office, and Visual Basic
·
SPSS
and StatSoft’s Statistica
·
Epic
Games UnrealEditor
Positions Held
Usability
Engineering Intern
Microsoft Corporation Summer 2001
· Performed
heuristic evaluations, competitive product research, and playtests. Effectively
designed,
implemented, and interpreted validation methods being
utilized by Microsoft.
· In
the end, Microsoft used my input to alter the materials and practices of
video game testing as well as
accepting a plan
to further validate methods and materials for
user testing.
Research
Assistant University of Central
Florida 1997-Present
·
Founding member of a laboratory that developed and evaluated the model
and questionnaire
of engagement to
measure the quality of an interactive experience
(including video games and virtual reality). This model that
explains one’s desire to play is
the first to be incorporated into the development of video game titles
and was
the basis for work done at Microsoft.
· Designed
and implemented a usability analysis on a limited search agent being
developed for use on the
Internet.
My work made it possible for high level armed forces officials to
efficiently understand and
incorporate human
factors design guidelines
into the development of new equipment.
Course
Instructor
University of Central Florida 1999-Present
·
Designed and taught several upper-level undergraduate courses,
including: PSY 2013(General Psychology);
PSY 3214C (Research Methods); PSY 3404 (Basic
Learning); PSY 4215C
(Advanced Research Methods).
·
On
average, 90% of the students rated the instructor as excellent (5 out of
5) in the
classes.
Instructional
Technologist Flight Safety International 1998 - 1999
·
My
assistance in development and validation of pilot job screening and
performance appraisal information
pointed out which
aspects of the selection and review processes being used by a major
aviation company were
appropriate and
which were
providing misleading information. My work led to the use of more
appropriate
selection
materials and procedures.
·
I
coordinated the change to electronic course appraisal development from
paper and pencil version of
appraisal
materials which resulted in large savings money and time, in addition to
reducing the number of
mistakes made in
the data entry process.
Computer
Technician University of Central
Florida 1997-1999
·
I found that the website for the
department was grossly outdated and unusable. I updated the information
and
look of the
website which led to increased use and
satisfaction.
Undergraduate
Teaching Assistant Armstrong State College 1996 - 1997
· Assisted
the primary instructor of an undergraduate research and statistics
course (PSY 220,
Research Methods
in Psychology).
·
My
assistance led to the discovery that students had problems with user
manuals for statistical software
packages.
As a result, I developed a new manual that was easier to
understand and use.
Professional Activities
·
Association for Computerized Machinery Member
· Human
Factors and Ergonomics Society Student Member
· Student
Chapter of the Human Factors and Ergonomics Society University of
Central Florida Member
· International
Game Developers Association Member
Format Editor
and Index Creator
Koonce, J. M. (in print). A History of Aviation Research
Information. Mahway, New Jersey:
Lawrence Erlbaum Associates.
Scerbo,
M. W., & Mouloua, M. (Eds.). (1999). Automation Technology and
Human Performance:
Current Research and Trends. Mahway, New Jersey:
Lawrence Erlbaum Associates.
Newsletter
Editor Human Factors and Ergonomics Society
Virtual Environment
Technical Group 2001-2002
Individual
Difference in Performance Technical Group
1998 - 1999
Presentations and Publications
Mayes, D. K.,
Sims, V. K., & Koonce, J. M. (in press). Comprehension and workload
differences for
VDT and paper based reading.
International Journal
of Industrial
Ergonomics.
Sims, V. K., &
Mayes, D. K.
(under review). Relationship between expertise in video game play and
alleviation of working memory load.
Journal of Applied Cognitive
Psychology.
Mayes, D. K.,
& Cotton, J. E. (2001). Measuring engagement in video games:A
questionnaire.
Proceedings of the Human Factors and Ergonomics
Society 45th
Annual
Meeting, Minneapolis, MN: Human Factors and Ergonomics Society.
Cotton, J. E.,
Mayes, D. K.,
Jentsch, F., & Sims, V. K. (2001). The player factor in
video game design. Proceedings of the Human Factors and Ergonomics Society 45th
Annual Meeting, Minneapolis, MN:
Human Factors and
Ergonomics Society.
Mayes, D. K.,
Cotton, J. E. & Sims, V. K. (2000). A conceptual model of engagement.
Presented at the
First Annual Florida Human Factors and Ergonomics Student
Meeting, Orlando, FL.
Mayes, D. K.,
Eilbert, J. L., Pharmer, J. A., Chen, J. Y. C., & Campbell, G. E.
(2000). Demonstration
of an intelligent
search agent for human factors
guidelines.
Proceedings of the Human Factors and Ergonomics Society 44th
Annual Meeting, San Diego, CA:
Human Factors and
Ergonomics Society.
Mayes,
D. K., Sims, V. K., & Koonce, J. M. (2000). Cognitive aspects of reading from
video display
terminals.
Proceedings of the Human Factors and Ergonomics
Society 44th Annual Meeting, San
Diego, CA:
Human Factors and Ergonomics
Society.
Cotton, J. E., Mayes, D. K. & Sims, V. K. (2000). Measuring
engagement in video game
experiences. Presented at the First Annual Florida Human Factors and Ergonomics
Student Meeting, Orlando, FL.
Pharmer, J. A., Chen, J. Y. C., Mayes, D. K., Campbell, G. E., &
Eilbert, J. L.
(2000). Evaluation of
the usability of
an intelligent search agent for human factors
guidelines. Proceedings of the Human Factors and
Ergonomics Society
44th Annual
Meeting, San Diego, CA: Human Factors and Ergonomics Society.
Santrock, J. W., Ellison, J. B., & Mayes, D. K. (2000).
Selected Chapters from
Psychology with Study
Guide Materials (5th Ed.). New York, NY:
McGraw Hill.
Schneider, A. M., Tarshis, B., Ellison, J. B. & Mayes, D. K.
(2000). Selected Chapters
from Elements of
Physiological Psychology with Study Guide Materials.
New York, NY:
McGraw Hill.
Mayes, D. K.,
Bramble, W. J., & Koonce, J. M. (1999). Flight experience for becoming a
professional
pilot: does it really matter? Proceedings of the Tenth
International Symposium on Aviation Psychology.
Columbus, OH: The
Association of Aviation Psychologists.
Mayes,
D. K., & Koonce, J. M. (1999). Workload and time to completion
of information from a video
display terminal. Presented at the 45th
Annual Meeting of the Southeastern Psychological Association,
Savannah, GA.
Mayes,
D. K., Taylor, S., and Douglass, K. (1997). How to use
Statistica. Poster
presentation at the
43rd
Annual Meeting of the Southeastern Psychological Association, Atlanta,
GA. Also, poster presentation at
the Third Annual
Student Scholars
Exhibition in Savannah, GA.
Mayes,
D. K., (1997). Statistica problem packets. Poster
presentation at the 43rd Annual Meeting of
the Southeastern
Psychological Association, Atlanta, GA. Also, poster
presentation at the Third Annual Student Scholars Exhibition in
Savannah, GA
Mayes, D.K.,
Taylor, S.A., & Douglass, W.K. (1996).
How to use Statistica 4.1 for
the Macintosh.
Savannah, GA:
Armstrong Atlantic State University Press.
Technical Reports
Pagulayan, R., Mayes, D., & Hinn, M. (2001). Brute Force #3:
Gameshell spec review.
IDIS# 8053.
Microsoft
Corporation, Redmond, WA.
Mayes, D.
(2001). Gotham#9 playtest report. Microsoft Corporation, Redmond, WA.
Mayes, D.
& Hinn, M. (2001). Initial evaluation of the playtest questionnaire.
Microsoft Corporation, Redmond, WA.
Mayes, D.
(2001). Playtest questionnaire evaluation: Final report. Microsoft
Corporation, Redmond, WA.
Mayes,
D.K., Cotton, J.E., & Newlin, M. (2000). Design review:
Introduction to psychology website. University of Central Florida,
Orlando, FL.
Mayes, D.K.
(1999). Value added by utilization of a human factors stand alone
search agent.
Naval Air
Warfare Center Training Systems Division, Orlando, FL.
Pharmer, J. A., Chen, J. Y. C., Mayes, D. K., & Campbell, G. E.
(1999). Human Factors
Guidelines
Intelligent Search Agent (HFISA) Design Review. Naval Air
Warfare Center Training Systems Divison,
Orlando, FL.
Mayes, D. K.
(1998). How
to Use the Raosoft Electronic Form. Technical Report No.
TSD-RS-98-1.
Flight Safety
International, Daytona Beach, FL.
Bramble, W.J., & Mayes, D.K. (1998). Field study of physical
requirements for operating the
Beech 1900D.
Flight Safety International, Daytona Beach, FL.
Bramble, W. J., & Mayes, D. K. (1998). Height Requirements for
the Airline New Hire Program.
Technical Report
No. TSD-NH-98-3. Flight Safety International, Daytona Beach, FL.
Mayes, D.K.
& Malloy, C.A.
(1998). Considerations for development of an Internet-based
version of the
electronic
critique. Flight Safety International, Daytona Beach, FL.
Grants
Newlin, M., Mayes, D.K., & Cotton, J.C. (2000). Re-kindling
student interest and
performance in introductory psychology.
Mayes, D.K.
& Brophy,
J.C. (2000). Development of testing materials to evaluate
institutional effectiveness.
Brophy, J.C. & Mayes, D.K. (2000). Request for support to
develop PSY 2013(Introductory Psychology)
using the
distributed mode.